DesignGen v2.8 introduces DG-R-BG-01, our own background removal engine built specifically for graphic designs. Text stays sharp. Letter holes punch clean. Edges land smooth on dark garments, with no halo and no fringe.
Most background removers were trained on photos, so they treat your lettering like noise and your distressed texture like dirt. DG-R-BG-01 was built for the artwork you actually print: logos, typography, illustrations, and detailed designs.
It is live now across Image Tools and Edit Studio, and free while it is in launch.
The fastest way to ruin a design is a background remover that deletes half of it.
DG-R-BG-01 keeps your lettering, preserves intentional texture like distress and grunge dots, and punches out the holes inside letters and shapes so your design drops cleanly onto any garment color.
Edges are cleaned pixel by pixel, so light designs stop dragging a pale outline onto dark shirts.
And when an image is not a fit for automatic removal, like a full photograph, DesignGen tells you up front instead of shipping you a mangled result.
Click To Fix Anything
No automatic cutout is right one hundred percent of the time, because some choices are yours to make.
Should the inside of that letter stay filled or show the shirt through? Is that white shape part of the design or leftover background?
Now you just click. Choose Keep Filled or Remove, tap the spot, and apply. The engine re-renders around your decision in seconds, and your choices stay attached to the design.
You Rated. We Rebuilt.
Every cutout now carries a quick rating control: thumbs up, thumbs down, and an optional note about what went wrong.
This is not a suggestion box that goes nowhere. The hole-punching improvements in this release came directly from ratings you left over the last few weeks.
Every rating, every fix-it click, and every note feeds the engine so the next version handles your kind of artwork better.
Background Removal, In Your Product
DG-R-BG-01 is also available through the DesignGen developer platform.
Call one endpoint and get back a clean cutout plus a quality report that tells you exactly what the engine did and why.
Or skip building the UI entirely: create a hosted editor session, send your user a link, and they fix their cutout in our white-label Background Removal Studio with no account needed. When they finish, you collect the result from the API.
Rate results over the API too. The feedback loop works the same way for every surface.